General's Handbook Pitched Battles 2021

- EAN9781839064005
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Inside this year’s General’s Handbook, you'll find…
- High-level background information on Ghur, the Realm of Beasts, which is the setting for this General's Handbook and Pitched Battle Season.
- A focused description of the war of Thondia, the area in Ghur which is in the midst of desperate conflict. Thondia is key to the current narrative of Warhammer Age of Sigmar, and is part of the setting for this General's Handbook and Pitched Battle Season.
- Rules for a new Region of War – The Ghurrish Heartlands – which include two special rules (Predators and Prey and Seismic Shift), one additional Realmsphere Magic spell available to all Wizards (Metamorphosis), and one additional Realm Command which all players have access to (Feral Roar).
- Two additional core battalions that players can include in their army in addition to the Core Battalions included in the core rules: Alpha-Beast Pack and Hunters of the Heartlands.
-Rules for eight grand strategies that dictate what an army will try and achieve during the battle. They offer additional victory points if completed by the end of the game: Sever the Head, Hold the Line, Vendetta, Dominating Presence, Beast Master, Prized Sorcery, Pillars of Belief, and Predator's Domain.
- Rules for eight battle tactics that can be used to determine who won the game. They reflect commands given by the leaders of the army over the course of the battle, and represent the army trying to achieve certain goals on the field of battle each turn: Broken Ranks, Conquer, Slay the Warlord, Ferocious Advance, Savage Spearhead, Aggressive Expansion, Monstrous Takeover, and Bring It Down!
- A photocopiable scoring sheet, designed to keep track
GTIN | 9781839064005 |
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